Add some info about xbuild command line switches to clean and select between producing Debug or Release binaries
Fix bug where setting a parcel in a varregion for sale would make sale bitmap generation in WorldMapModule throw an exception on next startup.

This commit replaces the hardcoded region sizes in WorldMapModule.GenerateOverlay() with numbers pulled from m_scene.RegionInfo
minor: Comment out log line in Groups V2 GroupsServicePostHandler for now which logs every request it receives.
Moved these two estate-related interfaces to the projects where they belong.
Add a 0 parameter overload for RestClient.Request() for use when no auth is required. This preserves API compatibility for external modules using this function.
Fix issue with BulletSim avatar level flight jitter by commenting out RawVelocity update threshold for now in BSCharacter.UpdateProperties().

For some reason as yet unidentified (feedback?) a threshold above 0.4 here causes the RawVelocity to move between a lower and upper bound rather than remaining constant.
The RawVelocity increased until it triggered the threshold update, at which point it started to decrease until it again triggered the threshhold update.
This delta-v was enough to exceed the checks in ScenePresence.SendTerseUpdateToAllClients() and produce jittery avatar flight because of the fluctuating velocity.
With a threshold of 0.4 (or 0, as with ODE), the RawVelocity remains constant in BulletSim and so avatar flight becomes mostly smooth - remaining occasional glitches appear to be a result of errors in distance extraploation.
There are no obvious problems with commenting out the threshold.
Misterblue, if this is wrong or I've missed some subtlety here, please feel free to revert and/or correct.
The same considerations may or may not apply to object velocity updates.
minor: Add some commented out logging to ScenePresence.SendTerseUpdateToAllClients() which is extremely helpful when investigating presence update triggers.
minor: rename velocidyDiff -> velocityDiff
Added missing reference
Fix a bug where estate not found would result in a dummy estate record with erroneous information.
Also, added conversion of EstateSettings from/to key-value pairs in preparation for robust net work connectors.
Added a ResetLand method to RemoteAdmin, whereby all land is reset with the given parameters.
Fix AutoBackupModule and include option to skip saving assets.

Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
add Alicia Raven to Contributors list, thanks for the patch!
Updated Regions.ini.example to include var regions configs.
May fix mantis #7133
Amend to previous commit -- write down the problematic Profile server URL.
Better comment regarding SizeX and SizeY
Added simulation version compatibility check so that agents coming from 0.7.6 to a varregion running in 0.8 and above will be denied teleport, rather than be allowed and crash the viewer.
bump default teleport limit to 65535 regions
Missed this ini change in previous commit