Fix inversion of full_punch_interval
Fix memory leaks in GenericCAO, ShaderSource and Player classes
Fix typo in doc/lua_api.txt
Remove FPS from being next to the version string
Fix typos in doc/lua-api.txt
Fix warnings reported by clang
Fix memory leak in EmergeManager
Fix errors/warnings reported by valgrind
Fix non-smooth non-shader node shading (Fixes #1436, regression by commit a0f78659f31abd)
Improve error reporting in leveldb backend
Switch android to leveldb as sqlite3 is broken and fails to save any mapblock there
Fix client crash on deletion of an object the clients localplayer is attached to
Update version numbers for 0.4.10
Fix regression in leveldb backend
Don't unload blocks if save failed

Improve error handling in saveBlock()
Don't copy back already generated blocks on map generation