Fixed names for SpiderMines,QueensNest,SiegeTank

Just the name in the list was fixed for spiderMine and queens nest.
SiegeTank was handled in a special case
BugFix replayModule

Now doesn't set the value to 0 if it's been 1 already (siege tank case)
Merge branch 'develop' of github.com:Plankton555/Odin into develop
Lots of pillande
Cleaned up som debug and changed the behaviour when bos thinks too long
Odin now builds observer when detecting cloak
Merge branch 'grublas-pill' into develop
Updated the file with unit-counters and changed unimplmeneted units (and some more)
Changed name of UAlbertaBotModule to Odin
Changed project name to Odin

also renamed most of the UAlbertaBot references to Odin too...
Implemented ID to match replay with BN output from game
Merge branch 'develop' into evaluate-BN
Merge branch 'develop' into evaluate-BN
New data and BNs generated after the data mining bugfix
Merge branch 'develop' of github.com:Plankton555/Odin into develop
Fixed matching with ID
Compares results and stores it
Added support for multi-instances when playing the games
Merge branch 'develop' into evaluate-BN
Sum all results too, fix unit-vectors