graphics can draw sprites
presentation stuff
more presentation stuff
Merge branch 'testing' of github.com:jappeace/hw-isgp-kbs into testing
Entity movement now uses correct collision detection method.
Fixed 2 pixel float and deceleration
wutwut
Merge branch 'testing' of github.com:jappeace/hw-isgp-kbs into testing

Conflicts:
	ISGPKBS/Game/SimpleLevelFactory.cpp
I think i fixed the getting stuck bug.
Fixed enemy movement.
Refactored a bit
Fixed some more collision
added some improvements to graphics api which brakes stuff
smaller size
Improved the last two frames of megaman which walks to the left.
FPS counter now also displayed in release mode.
Merge branch 'testing' of github.com:jappeace/hw-isgp-kbs into testing
another movement fix
Merge branch 'testing' of github.com:jappeace/hw-isgp-kbs into testing
Made CheckCollision easier to use.