- added view id to all draw calls for LOD analysis
Merge branch 'develop' of https://github.com/vrsys/guacamole into develop

Conflicts:
	src/gua/renderer/GBufferPass.cpp
- fixed normalization on normal in nurbsubershader
- fixed lazy-ressource loading (setting dirty flags on children)
- added flags to database-entries for NURBSLoader
- added view id's for rendering
Apply clang-format.
Bump version number.
Merge branch 'release/v0.7.1' into develop