Basic folder structure created. Scene graph header files in process
Basic framework for Scene Graph implemented. Compiling Jester into library.
Minor Makefile/gitignore tweaks. Small changes to return types
Sensor implementation compiling is seperate library, both sensor and jester imported as libraries into tester. About to begin battle with NiTE compile.
Dumping all the stuff in the resources file
git wrangling
Carmine threading implemented, battling NiTE/OpenNI compile errors
Reworked class hierarchy and implemented framework for updating bone positions
Goodbye JesterTransform, maybe some other day
Factory design pattern for Carmine. Got it compiling? Linking problems.
deleted sensors lib dir