*Adds a "Mutant" game mode
 - Game mode consists of a certain portion of players as mutants, mutant hunters or regular crew
 - Mutants are regular crewmembers with hidden powers, tasked to survive the round
 - Mutant hunters can be good or bad, tasked with protecting a mutant or destroying them.
*Adds a 'Smell' proc (very basic)
*Adds a few various weapons and mobs for the aforementioned game-mode.

(can be added in with gamemode name 'mutant' or PROBABILITY MUTANT X)