began rewrite - starting with html/css/basic game logic
adds wrapping
wrapping moved to game class
basic ship added
ship rendered as triangle now
ship now spawns with random rotation
respawn protection
better input handling, rotation is much smoother, bullets
ship max speed, ship gun cooldown
collision detection, need to make ship->asteroid collision more accurate
speed function
tweaking speed
asteroids break up into smaller parts
added bounty on asteroids and score