Add link to Cybertech's EVEDB_Items.xml - we do not use it in questor directly, but it is a nice reference when needed
check for null
If we have no drone bay (volume == 0) then make sure UseDrones is false.

If UseDrones is false and we arent using turrets we do not care about distanceNPCFrigatesShouldBeIgnoredByPrimaryWeapons or speedNPCFrigatesShouldBeIgnoredByPrimaryWeapons
this goes w the last commit...
Adds more logging to the cargo is full code path when after mission salvaging

Fixes the after mission salvager to decide when it is done differently based on if you have a salvager fitted or not. (W Salvager it will make sure all wrecks are gone, w/o salvager it just wants to loot all wrecks)
that should default to false.
Add logging of the SalvagersAvailable true/false variable when finishing salvaging a pocket.
remove unnecessary using statement
Spread salvagers around if we have more wrecks (that are targeted and in salvager range) than salvagers. If we have more salvagers than wrecks start doubling up