adding an NVML wrapper library. TODO: add to Visual Studio solution as well
commit NVML wrapper for Windows. This one has an issue when running x86 binaries on x64 Windows. It won't find a 32 bit nvml.dll. Any workarounds?
here's a big fat code contribution from Alexey Panteleev (nVidia). Failover support, overlapping computation and memory transfers, better error handling, up to 32 GPUs supported would be the most important additions... Builds on Windows, that's all I've tested soo far...
add the -ldl flag, or people won't stop creating issues in github ;)
fix some C++'isms that slipped into C code. C99'isms are allowed, but C++ really isn't...
Another contribution by Alexey, fixing the high CPU utilization in scrypt and the multi-GPU support (-d flag)
according to Alexey, "this condition should not be commented out".
Fixing the parenthesis of doom.
Merge pull request #1 from cbuchner1/master

Updating