Integrate current actors

Added actor controller
   *responsible for changing population stored by godfather
   *it tries to kill and create as many actors as possible to maintain optimal population size
Modify Godfather
   *it represent transaction over population change
   *stores evaluated phenotypes
Change Porcreator
   *now procreator is created as actor creating child for two parrents
   *it dies after return new child
   *child is created as godfather child
Modify random killer

Added TestParrentChildRelation to test actors interactiong with their parrents actor