Sounds / Movement / Music - Version 0.8.5

Version 0.8.5

FIXES:
- Fixed Bugs Associated With Player / AI Movement Seeping through blocks
(it shouldn't happen anymore HAAZZZAAA!)
- Fixed The Camera Values (Thanks Daniel Liang﻿ For The Help).
- Fixed A Bug from last night where the AI would fall through a block
(now it shouldn't happen at all - Hopefully...)

ADDED
- Added In Most of the sound effects and place in background music for
the game
- Added a checks to see if both player and AI have stopped moving, if
they both have stopped fully then you can move, other wise you will have
to wait for the AI to finish moving.

PROBLEMS:
- the player and AI will fly over blocks if the block next to it is
meant to be down (doesn't fall down), this is just a little number
tweaking, but ill tweaking it later once i get the real Player and AI
assets cause I'm working off height dimensions to calculate gravity pull
and collider sizes.

COMING SOON:
- menu and GUI screen (this caused me a bit of problem, they pretty much
changed the whole GUI system i used back in unity 2, got to re-learn
most of the GUI library. shouldn't take me to long hopefully)
- the next 2 blocks will be coming next which are Multi-directional
Tiles and Electric Field.
- Undo Movement (One).