Collection of Addition/Fixes

-Added 'MSG' msgtype for chatting(not implemented)
-Packaged wrapperclasses into 1 WrapperPackage class
-Added a CoreEngine.debugtab for my use of information
-bound debugtab to F8
-Added CoreEngine.dot for debug purposes(will be removed)
-Added some code for Item scripting(not implemented)
-Added Item.script
-Added Item.properties for saving persistent variables
-HitBox now uses dmg and dmg variation to determine dmg
-Added ItemStream.createHitBoxItem and loadMelee to save and load hitbox
iteminfo
-Zombies now push Player instead of other way
-Players now have hp checks
-Zombies now use the proper way to loading and spawning the hand item
-Zombies use response rectangle to find and attack target
-Removed HitManager.drawCrosshair(useless code)
-Fixed HitZone rotational problem
-Added HitZone checks for null textures
-HitZone now uses list of victims to limit hits