Inform via UI when player has died.
Removed debugging statements.
Removed fields used for debug reporting only.
Opening up the launcher to make it extensible.
Opening up the launcher for extensibility.
Using format string for point printing
No start/stop when game is over.

And adjusted level so that it exposes when
a game is over (all pellets eaten, no player alive).
Merge pull request #11 from avandeursen/framework-extensibility

Framework extensibility