Malabar

Finally finished the textures of this one.
It has two LODs right now, 19k and 5k. 400 for the collision. I'll make another level of LOD, but could be merged anyway.
2k diff with 1k spec, glow and pattern.
Has quite large cargo hold and separate upgrade space.
I've included the entries for ship class and manufacturer.
Main thrust is increased a bit from that ~3G of the previews to about 6G when empty.

For some reason it includes the DSMiner Tag fix I posted a few minutes before. (Even if that's on a different branch. My git-fu is weak :D).

It seems to cause a hang without any error message or something, when I start a new game, but I'm not even sure it's related. It happened after I tweaked the max_engine and hyperdrive_class entries in the ship.lua. If the default drive is 0, it doesn't hang. What could be the problem?

![screenshot-20131230-134745](https://f.cloud.github.com/assets/4182678/1823091/4e9af5e4-7172-11e3-9953-244247509115.png)