Fixed animation implementation
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Piranha is now affected by water/ice transformation
Fixed spell placer prefab (now matches placed spell)
-Added piranha sprite and animation
Merge branch 'sanders-work' of https://github.com/SaFrMo/wizard into Brook

Conflicts:
	packages/wizard/wizard.controller
Started earth-crumbling-system
Merge remote-tracking branch 'origin/Brook' into sanders-work
Pressed apply on fish prefab...
Merge remote-tracking branch 'origin/Brook' into sanders-work
Piranha implemented, add restart level button, lightning in water now kills wizard too
Spell animation placeholders, general fixes
fixed level spacing
Merge branch 'sanders-work' of https://github.com/SaFrMo/wizard into Brook

Conflicts:
	scenes/dev_piranhaScene.unity
Piranha scene, lightning changes
Added Return Spell animations

Merge branch 'sanders-work' of https://github.com/SaFrMo/wizard into Brook

Conflicts:
	scenes/dev_piranhaScene.unity
Merge remote-tracking branch 'origin/Brook' into sanders-work

Conflicts:
	scenes/dev_piranhaScene.unity
Merge remote-tracking branch 'origin/Brook' into sanders-work

Conflicts:
	scenes/dev_piranhaScene.unity
Updated Mountain Mover spell animation
Started breakable objects
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