Fixed ClassCastException from Debris checking if their top is solid instead of the top of the block below them.
Altered Cheese production slightly. Adding a bucket of vinegar to milk now creates a milk + vineger mix. More milk can be added afterward to top off the barrel or it can be sealed to create curdled milk. When turning curdled milk into cheese any edible food(except more cheese) can be added to infuse the cheese with extra flavor. Only 20oz or less will be accepted by the recipe. The exact amount determines the total amount of flavor added.
GUI Overhaul/Cleanup. Closes #700
Fixed detailed blocks and slabs giving an invisible item when destroyed by falling block.

Closes #719
Updated canFallBelow to be consistent across all gravity blocks.
While food is being smoked, it will prevent decay ticks.
When Smoking food, the string will now turn black when the item is fully smoked.
Forgot cobble, oops.
Fixed falling blocks trying to fall through blocks with solid top.
Fixed donkey inventory not functioning like a TFC Chest.
Donkeys no longer drop their chest on death. This is to prevent getting vanilla chests until I can rewrite horses.
Added exception list so Donkey chests actually reject the same items as TFC chests.
Version Bump
Bumped forge version to 10.13.2.1272
Fixed NPE from putting hot items in an empty barrel. Only fresh water can be used to cool items.
NEI Compatibility Bug Fix

1. Fixed a bug that would return two doors when dirt fell on the door.
Added Setup.bat because I'm lazy. Run this to prepare your workspace or to recreate it following an AccessTransformer change.
RUN GRADLEW! Removed our version of horseChest from the horse class and made the vanilla version public.
Merge pull request #722 from Bletch1971/NEI-Compatibility

NEI Compatibility Bug Fix, Also fixed door dupe form falling blocks.
Barrels no longer accept liquids with a temp above 385 Kelvin.