Added tile map rendering for .TMX tile maps
Collision from mad editor working, only rectangles, object layer on map must be named objects
fixed filename error on map loader
actually fixed the map editor filename error
beginning of parallax editing from tile map, still needs some work and documentation for artist
MousePosition and PreviousMousePosition set property is now private.
The assets folder is now part of the VS solution and all files inside of
it are set to always copy to output directory. The game will now properly
load the files without the need to copy the folder manually.
Merge pull request #3 from sxdemon/master

MousePosition and PreviousMousePosition set property is now private.
Merge pull request #4 from sxdemon/dev

The assets folder is now part of the VS allowing them to be loaded
fixed animation timer bug
parallax layers from map editor now supported almost fully
changed animation from working with time delta to time, fixed parallax bug
beginning of messaging system, needs some cleanup still
Update notes.txt
Update notes.txt
deleted Renderer.cs, old file removed from project
Merge branch 'dev' of https://github.com/MAVG-Programmers/Jeden-Public into dev
Adding jumping
started to add death, still needs work
moved death message handling to correct spot