updated documentation and copyright
R3D analytics imports an image stack with the correct dimensions but the grain ids are screwed up
few debugging lines
Adding some skeleton code to start the parsing for R3D Analytics files
R3D reader now appears to work
Added UCSB plugin for new filters
Added filter to randomly sample subvolumes
Merge branch 'm_develop' of https://github.com/dream3d/DREAM3D into m_develop
Adding number of triangles to the output file. Updating the documentation. Updating documentation links.
Adding the deepCopy() method from the AttributeMatrix branch into the master branch for use in other filters that need to make a copy of the data
Adding a SubFilterPipeline class that is a direct copy of the DREAM3DLib/Common/FilterPipeline class but allows the programmer to set a specific Voxel, Surface and Solid DataContainers for the pipeline to use. Also scratched out some sample code to use the new SubFilterPipeline class in the SampleVolume filter that is being written by updating the code to use the SubFilterPipeline class and create a copy of the initial data instead of continuously reading it from disk.
-Corrected error with field/ensemble array copying
-Removed file reading + sample volume widgets (subpipeline now copies existing data)
-simplified buildpipeline method
-added subclass version of subfilterpipeline
-wrote help file for SampleVolume
cleaning up some variables
Merge branch 'm_develop' of github.com:dream3d/DREAM3D into m_develop
Removing file
Created plugin to hold filters using ITK (compiles on VS2012)
Wrote experimental filter to correct for small alignment
Modified ITK cmakelists to only import required ITK modules instead of entire library
Created an example/test filter using ITK
-wraps dream3d array into itk::image and runs itk guassian blur filter (I have only checked this on a 1 slice thick image data set but everything seems to work)
-allows selection of array to blur (but right now it must be a uint_8 array
-creates new array that is a float image type (option to replace input data instead of creating new array)
Moved itk type definitions and dream3d--->itk conversion into utility file
Refactoring some functions in the Quaternion class.