-Updated game libraries to 1.039.011

-Fixed position+orientation desync on entities
-Added more safety checks when refreshing internal entities in SectorObjectManager
-Enabled chat commands for admin clients

-Added /stop, /getid, and /save chat commands
-Added some more functionality for factions management
-Added SaveManager
-Added timer to Server that calls SaveManager.Save() on a static interval (will be configurable later)
-Fixed Factions tab member and join request refreshing
-Added Delete button to Factions tab for deleting factions and members (but not join requests)
-Fixed bug with "/getid" chat command

-Finished network broadcast of facitions changes for delete
-Fixed bug with setting LinearVelocity and AngularVelocity
-Fixed bug with Factions Delete button