Added shot probability, and faction
Added faction
Tells owner type with factions.
Added threads for bullet movement and enemy shooting.
Added faction enum and access methods.
Added bullets to painting queue.
Fixed typing / copying error.
Fixed spawn location to be relative to the entity.
Updated to use two lists for bullets, so that the array is not edited for the same value at the same time.
Added the two bullet lists, also to paint method.
Added enemy Bullet skin.
Added Player bullet skin.
Change enemy firing probabilities.
Player speed now reflects the object's characteristics.
Changed back- speed already did something...
Set better default Speed.