Completed the BulletProperties struct (class) for usage by the new bullet system
Made BulletProperties more modular, should reduce memory consumption of bullets.
Updated BulletProperties for Doxygen support and added a custom implementation of the copy constructor.
Added default constructors for BulletProperties and its various counterparts.
Implementing new bullet system.
Completed the BulletProperties struct (class) for usage by the new bullet system
Made BulletProperties more modular, should reduce memory consumption of bullets.
Updated BulletProperties for Doxygen support and added a custom implementation of the copy constructor.
Added default constructors for BulletProperties and its various counterparts.
Implementing new bullet system.
Merge branch 'flexibleBulletSystem' of https://github.com/doctorspoof/SpaceShooter into flexibleBulletSystem
Finished up transition branch until AI is ready for CShip
Merge branch 'flexibleBulletSystem' of https://github.com/doctorspoof/SpaceShooter into equipment
Finished weapon elemental responses
Deleted old equipment system since move.
Moved equipment stuff to a more suitable folder
Final commit before branching off
Generic inventory script beginnings
Merge branch 'equipment' of https://github.com/doctorspoof/SpaceShooter into equipment
Allowed for the usage of main equipment types.