Added experimental chain-reaction player kill tracking
Added extDB support :metal:
Added force save actions and events for vehicles and objects
Added server-side player save in HandleDisconnect (@micovery :wink:)
Added oSave interval option in config
Added autokick on join if player has previously been flagged by AH
Minor changes to score tracking to handle teamkills better
Added call.fsm by KK to execute non-scheduled code from scheduler
Added entity caching script for headless client
Minor improvements to AH
Added Tron suits to general store
Mission timer is now extended to at least 15 mins when AI is killed
Other minor fixes
Added support for newer headless client in mission.sqm
Added @JoSchaap's hostile town mission
Changed version to v1.0c for extDB beta testing
Updated AH
Merge branch 'Development_main' into extDB_beta

Conflicts:
	addons/R3F_ARTY_AND_LOG/R3F_LOG/objet_deplacable/objectLockStateMachine.sqf
	client/items/beacon/deploy.sqf
	persistence/client/players/applyPlayerData.sqf
	persistence/client/players/applyPlayerInfo.sqf
	persistence/client/players/setupPlayerDB.sqf
	persistence/players/s_setupPlayerDB.sqf
	persistence/server/players/default/loadAccount.sqf
	persistence/server/setup/default/fn_inidb_custom.sqf
	persistence/server/world/functions.sqf
	persistence/world/oLoad.sqf
	persistence/world/vLoad.sqf
	server/antihack/adminMenuLog.sqf
	server/antihack/flagHandler.sqf
	server/default_config.sqf
	server/functions/basePartSetup.sqf
	server/init.sqf
Solve more conflicts
Merge branch 'Development_main' into extDB_beta

Conflicts:
	mission.sqm
	server/functions/spawnStoreObject.sqf
	server/missions/factoryMethods/createUnits/customGroup.sqf
	server/missions/factoryMethods/createUnits/customGroup2.sqf
	server/missions/factoryMethods/moveIntoBuildings.sqf
	server/missions/setupMissionArrays.sqf
	server/missions/sideMissions/mission_HostileInfantry.sqf