Deleted inline rover hangar model from GameData for now
Fixed tech tree position
Removed Releases folder from the repository.
Finished door animation. Forked another version with nodes for anterior engines.
Python script to check downloads count of releases from GitHub. Uses python-request library.

From http://forum.kerbalspaceprogram.com/threads/80855-Github-releases-
download-count-checker, slightly edited to work under Ubuntu
Fixed #20
Added Rover Lander to the picture of the TechTree
Remoed screenshots from repository.
Added separate changelog
Added triple dash comment
Removed comment at all. GitHub does not support them
Cosmetic changes
Added ToolbarWrapper to remove hard dependency on the Toolbar.dll
Removed aaa_Toolbar.dll from project references
Added test model to investigate inflatable hangars possibility
Renamings in (Base)HangarAnimator. Improved Setup of HangarAnimator. Added AnimatorID to Animators and Hangar to select the right animator on Hangar startup. Added HangarGenericInflatable. Added IControllableModuel interface to Hangar.

Also removed addFrictionTo.
Cosmetics
Monodevelop stuff
Optimized Scale method
Check if selected hangar is enabled.

Need to handle multihangar vessel properly, though.