- Added logic to fail a default attack if it is ambiguous and berserk or trip attacks are possible
- Added logic to only fail a possible fired-up default attack when a power attack is possible
- Restricted one-on-one default attacks to exclude ambiguous attacks with the possibility of berserk or trip
- Allow one-on-one default attacks where there are fire dice, but no possibility of fire usage
Added new game status options
Merge pull request #1258 from blackshadowshade/1252_berserk_default

Changed default attack behaviour
Added new game state for accepting/rejecting games
rest of slugg, 2 more fantasy, delt rage and rold rage
add Big Top buttonmen to database (yet another attempt)
changed name of version 2 of deltrage.png
Merge pull request #1268 from ManvilleFog/138_button_images

rest of slugg, 2 more fantasy, delt rage and rold rage
fixed problem with dummy data
found another 264 that should be 268 with Avis' buttonId
hopefully found syntax error
another buttonId now out of sync
new buttonId for Buck Godot
Von Pinn buttonId changed
added 4 to the remaining buttonIds
restored Apples buttonId - it didn't need changing
Big Top and blurry Metamorphers images
Refactored create game
Removed debugging code