M302de: move near seg97 catcher to own function
M302de: move seg029 nearcalls to own catcher
M302de: simplify automake build
M302de: rename seg039_0023() to FIG_get_range_weapon_type()
M302de: constify adress of two firlds of melee_weapon_types
M302de: bypass FIG_prepare_hero_fight_ani()
M302de: add catcher for main_loop()
M302de: stricten and bypass seg004 near calls
M302de: bypass FIG_prepare_enemy_fight_ani()
fix hero_fight_ani
fix enemy_fight_ani
M302de: BC: borlandify seg044 completely
M302de: BC: make NOT_NULL() work with assignments
M302de: mode seg044 nearcall catcher to own function
C102de: show output for users with D2_INFO()
C102de: no need to add the library here
C102de: bypass hero_is_diseased() and hero_is_poisoned()
C102de: log if a hero gets or may get diseased
M302de: disable FIG_prepare_enemy_fight_ani()