first mapgen
add maptest
terrain.xml added
fixed simplify bug
add shader to renderer, finally got polygon collision working
removed console spam from input, added player spawn island search
added sample model,

fixed some map bugs
added obj loading/rendering
fixed lake-spawn bug
fixed some model problems, changed player spawn search
Merge remote-tracking branch 'origin/mapGen' into render

Conflicts:
	Base/Base.csproj
	Base/GLRenderer.cs
	Base/GtkWindow.cs
	Base/IRenderer.cs
	Base/Model.cs
	Base/ModelInstance.cs
	Base/ModelLoader.cs
	Base/Shaders.cs
	Base/Vertex.cs
	Base/pixel.glsl
	FreezingArcher.suo
	Tests/Program.cs
	Tests/Tests.csproj