ZeroGS: Remove a duplicate condition in RenderCRTC
ZeroGS: Explicitly convert the LPVOID buffer to a const char*

Also make the failure case for one of these log calls a DEBUG_LOG instead
of a printf.
ZeroGS: Add a missing formatter to a sprintf call
cdvdGigaherz: Use booleans instead of ints to represent conditionals in CDVD.cpp
cdvdGigaherz: Fix the seek function in FileStream.

Prior to this, it would have ignored any kind of reference position.
Disabled preferred stack boundary on x86_64in GSdx.
Fix some _M_AMD64 checks in GSdx.

In the future these will be _M_X86_64, but for now this won't be the case.
Switch the GameDatabase from using a pxDictionary to a std::unordered_map.

Both implementations are about the same, which is hard to measure since we are limited in speed due to the hashing function.

Both implementations averaged ~220ms to load the full game database on my workstation.
Remove the pxDictionary class since it is no longer needed.
This was only used by the game database, which has now been changed to an unordered_map
Also remove UnicodeDictionary.

This class isn't used anywhere and we should promote usage of std::unordered_map instead of this class
Remove usages of HashTools::Dictionary/HashMap

Replace these usages with unordered_map since they are just as quick
Remove HashTools::HashMap/SpecializedHashMap

These are no longer used. Wipe them out.
Remove HashTools::HashSet.

This is no longer used.
Remove HashTools::IHashable/CommonComparisonClass

These are no longer used.
Allow hotplugging XInput devices in LilyPad
Updated Brazilian Portuguese translation

Updated pt_BR translation for pcsx2_Iconized file
Updated Brazilian Portuguese translation

Updated pt_BR translation for pcsx2_Main file
Keep previous translation

When updating existing PO files with the newly created POT files, keep previous msgids of translated messsages (as fuzzy). This allows translators to compare previous and current msgid strings and then identify what has changed, resulting in a faster translation activity and a more consistent GUI.
Merge pull request #100 from lioncash/duplicate-condition

ZeroGS: Remove a duplicate condition in RenderCRTC
Merge pull request #150 from Kingcom/Highlight

Highlight arguments from disassembler selection