add AACube::operator<() so they can be sorted
init Shape::_mass in all ctors
add findContentInCube() and typedef CubeList
add PhysicsEntity::stepForward()
use PhysicsEntity::stepForward() in simulation loop
add VoxelShapeManager class
give MyAvatar a VoxelShapeManager member
merge upstream/master into andrew/ragdoll
fix for nan in sphereVsAACubeHelper()
merge upstream/master into andrew/ragdoll
extended toolBars.js
New Recorder UI
New ControlACs UI
Fixed flipped icons
Merge branch 'master' of https://github.com/highfidelity/hifi into rec_file_format_tweaks
Changed 2 icons
use QHash, not QVector, for Octree content query
remove unecessary AACube::operator<()
clarify how the size of the cube is computed
Merge pull request #3342 from ey6es/metavoxels

Very basic beginnings of an implementation of the dual contour algorithm, including necessary data representation and tools.