Initial commit of quad edge stuff
added face and vertex classes
Face and Vertex classes added
Revert "added face and vertex classes"

This reverts commit de9c1e007f50b237b0d2fae0cabe879e4f99f9b4.
Task 1
Implements all quadedge operations in the notes
Merge branch 'quadedge' of https://github.com/merooney/TerrainMeshGen into quadedge
Started QuadEdgeGraph
test commit
Implemented location algorithm from paper

In accordance to the guibas and stolfi paper, I added a location
algorithm that will be used in our incremental insertion. Also made a
few minor changes to the quadEdge
Removed backup file from git.
Restructured quadedges.

Still likely very buggy. Test case incoming.
Added test of quad edge data structure and fixed bugs.
fixed bug
Merge remote-tracking branch 'origin/task1' into quadedge
renamed task1.py
Started graph initialization logic
Revert "Started graph initialization logic"

This reverts commit 022c0bd68496e08ddaf4802950b17fdca66bee32.
started initialization logic
ignore pyc files