Gotta start somewhere.
Added light, updated to light system, added scripted behaviour, hud, and pause state.
Added tahoma font, started on tutorial level, cutscene system for narrative dialog, inventory system, and created a pry state/action for prying an open a door.
Added inventory system, with items, and trade state.
Updated with chipmunk.js
Merge branch 'master' of https://github.com/HyFrmn/dsr