Fixes the torch and flare icons, especially the "on" inhand icons.
Conflicts:
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
please work
Fix for machines and their power problems

Fixes machines being powered after construction
Fixes vending machines and autolathe being unaccesible for maintenance
when depowered
Fix of atmos input exploit

What on tin
Fixes pipes and qdel

They dont disappear after multiple clicks anymore
They now show success message only once
Fix #5795
Makes data huds passive.
Merge branch 'master' of https://github.com/tgstation/-tg-station into MachinePower
Ayyy

Lmao
Data hud revamp improvements and bugsquashing

Adds a changelog for the HUD change.
Merge branch 'master' of https://github.com/tgstation/-tg-station into MachinePower
Fixed teleporter icon not updating properly

Related to power change problems so why the hell not
Fixes chem grenade phasing through windows/windoors. Changes chem grenade reactions to be slightly more realistic, volume-wise.
Hud rewrite rewrite. Now datum-based and somewhat generic.
Datum-based huds! Lays down the framework not only for data huds but also for antag huds.
Includes antag HUDs in the datum hud overhaul

Makes hud_list associative, and introduces the /atom list hud_possible,
which lists all the possible hud images a certain atom can provide.

Replaces all the awful procs in the gamemodes with their new
/datum/atom_hud versions, which are much shorter, simpler and faster.
Fixes spelling errors in clothing item descriptions and adds/edits descriptions for others.
Fixes light going through walls

Fixes #2788
Fixes collectable hat capitalization and changes the descriptions on some items.
Reverts chef description and fixes radiation suit label.