Letting users know about the gm binary by updating the README.md.
Added instructions to README.md
Added some additional keyword checks for auto handling with variable names.
True Static Compiled GraphicsMagick:

- Last gm was only partially static and I overlooked the Dynamic Libraries. Now it's TRULY STATIC!

- Compiled for ARM and will work for Android L.

- Below displays evidence that it is truly static!

graphicsmagick$ objdump -p ./utilities/gm

./utilities/gm:     file format elf32-littlearm

Program Header:
0x70000001 off    0x001cf630 vaddr 0x001d7630 paddr 0x001d7630 align 2**2
         filesz 0x00000910 memsz 0x00000910 flags r--
    LOAD off    0x00000000 vaddr 0x00008000 paddr 0x00008000 align 2**15
         filesz 0x001cff40 memsz 0x001cff40 flags r-x
    LOAD off    0x001d077c vaddr 0x001d877c paddr 0x001d877c align 2**15
         filesz 0x00049b3c memsz 0x00056d14 flags rw-
   STACK off    0x00000000 vaddr 0x00000000 paddr 0x00000000 align 2**2
         filesz 0x00000000 memsz 0x00000000 flags rw-
   RELRO off    0x001d077c vaddr 0x001d877c paddr 0x001d877c align 2**0
         filesz 0x00047884 memsz 0x00047884 flags r--
private flags = 5000002: [Version5 EABI] [has entry point]

graphicsmagick$
Merge pull request #2 from ModdingMyMind/master

Some updates. One being rather important in regards to the gm binary.