openglmm_shaders Render the rest of the scene into a texture too so that we can apply post processing effects later.
openglmm_shaders Added sepia post effect.
openglmm_shaders Added noir shader.
openglmm_shaders Don't use wireframe rendering in the final image as it is just four triangles.
openglmm_shaders Added test images.
__WIN__ openglmm_shaders Added shaders to project.