added level1State, Tile, and TileMap class. works fine
debugging and looking out the class tilemap
added a class called MapObject in the new Package called entitys
created Animation and Player Classes and modified Level1State, TileMap, and MapObject classes
added a showConfig method in some classes for debugging purposes.
added a FireBall Class and modified the class Animation and Player
Added a Enemy and Slugger class inside the Entity.enemies package. Also created a HUD class.
added a explosion class and changed some code from the player, slugger, and level1state classes
GameStateManager is using Array instead of ArrayList. Added Libs library for music jars. Added a new class called AudioPlayer in the Audio package. player's jump and scratch moves has sound effects. Level1State has Background music
small code clean up