Fix cs_clone allowing users to clone a channel to itself
Merge pull request #40 from attilamolnar/2.0+csclonefix

Fix cs_clone allowing users to clone a channel to itself
Use TBURST on hybrid to set topics
protocol/(inspircd12/unreal/charybdis): Have SASL login in on the account name instead of nick alias
Merge pull request #42 from ShutterQuick/2.0+saslfix

Have SASL login in on the account name instead of nick alias
commasepstream: Add a allowempty param
ns_ajoin: Treat ',' as a separator.
Improve IsChannelValid()
Merge pull request #43 from ShutterQuick/2.0+ajoinfix

2.0+ajoinfix
ns_list: Fix typo (NS_SUSPENDED -> SUSPENDED)
Merge pull request #44 from ShutterQuick/2.0+listfix

ns_list: Fix typo (NS_SUSPENDED -> SUSPENDED)
Apply the last commit to cs_list
Fix typo in mode clear, exempts -> excepts
Actually just allow mode clear to take any mode name
Make it easier to use fantasy without botserv, and document it
Process mode changes in ns_ajoin before joining users, fixes not being able to ajoin users to +R channels on Unreal
Document a little more accurrately the privilege stuff and document why the access lists behave as they do
Ignore nonblocking errnors on socket operations
Update cs_updown.cpp

cs_updown: Make CS DOWN remove all modes, not just one
Merge pull request #46 from ShutterQuick/patch-1

Update cs_updown.cpp