Initial commit
libGDX framework installed
updated gitignore
my vimdiff skills are bad, fixing gitignore.
added starting classes and used rectangle to test opengl rendering.
implemented inputHandler and created Bird class.
added AssetLoader and texture file, basic bird animation and physics complete.
fixed null pointer exception and improper parameters.
implemented bird rotation.
added Scrollable super class and its subclasses.
implemented scrollable objects, performed some code clean up.
added collision checking and scroll handling for collision.
added assests, no longer drawing collision boxes.
some refactoring and style changes.
fixed some more encapsulation issues, many magic numbers remain.
fixed death sound issue, added flap sound, and stuff.
added score tracking and display, performed some refactoring.
added ceiling collision check, implemented working gamestates.
add highscore handling, modified gamestate a little.
Installed universal tween engine using this bit.ly/1hQFNmT guide. Added splash screen.