Merge branch 'master' of https://github.com/highfidelity/hifi into animate
Working on loading animation data.
Moved FBX code to its own library so that we can use it for bots.
More work on animation loading.
Added sounds provided by grayson and randomized their use.
Remove bad change
More work on animation loading.
optional sending of assignment pool from ds assignment page
Merge branch 'master' of https://github.com/highfidelity/hifi into random_sounds
Changed sound files to raw
More work on animation loading.
The actual animation business.
allow passing of scripted assignments to DS via parameters
grab URL for script from payload if it exists
Better joint mappings, switch to working (more or less) model.
Merge pull request #2679 from AndrewMeadows/inertia

fix particle-vs-voxel collision callbacks in gun.js
Switch to a working (and more amusing) animation.
Merge branch 'master' of https://github.com/highfidelity/hifi into animate

Conflicts:
	interface/src/Application.cpp
	libraries/shared/src/SharedUtil.cpp
	libraries/shared/src/SharedUtil.h
Remove debugging line.
Make sure we call allReferencesCleared on the right thread.