VRAM constants.
Use VRAM constants where applicable.
Dust off the makefile and prepare to build Yellow.
Remove redundant dimensions in image filenames.
Merge branch 'master' of https://github.com/yenatch/pokered

Conflicts:
	engine/battle/1c.asm
Split out joypad and overworld code from home.asm.
Recomment some copy/video functions in home.asm.
Split the text engine out of home.asm.
Clean up bg map and palette fade code in home.asm.
Use rgbasm -h to use halt without nops.
Remove duplicated data
Relabel a few missed map scripts and TheEndTextString
Split more code out of home.asm.
Split out joypad code from main.asm.
Explicit sections for pics, sprites and misc graphics.
Merge remote-tracking branch 'danny/master'
Comment SGB packets.
Space out monster constants to make gaps clearer.
Improve music command names
Combine wave files