PS2: cleaned cast (X*) -> (X *)
PS2: used C++ const_cast<...> where appropriate
PS2: added missing casts
PS2: fixed tabs and alignment
PS2: Ps2Pad::initPad added case STAT_NONE
PS2: renamed animThread -> playAnim to avoid shadowing
PS2: use createPixelFormat for overlay format
PS2: OSystem_PS2::getTimeAndDate Sakamoto's date algorithm
PS2: commented out unused Gs2dScreen::tvMode
PS2: removed unused PS2Icon ctr / dtr
Makefile.common: added QUIET_CC
configure: enhanced PS2 support
PS2: beautified & simplified version on screen
PS2: removed plugins cksum deps on build time
PS2: snprintf hack to fix scumm.plg
Revert "PS2: Sakamoto's date algorithm" for 1.4.0

This reverts commit 60e4af3391edd9b9c56d715ea3cce76bb8a2d1d8.
PS2: enhanced Makefile.ps2 (incl. modules & debug)
PS2: modular IRX drivers loading
PS2: added [PlayStation2] section to scummvm.ini
PS2: support for different gfx modes