Initial support for WAV parsing
Add OGG decoding
Refactor OpenGL classes into lime.graphics.opengl, OpenAL into lime.media.openal, move image and sound into media
Compile fix
Merge remote-tracking branch 'upstream/next' into text-harfbuzz

Conflicts:
	project/Build.xml
	project/include/graphics/Font.h
	project/src/ExternalInterface.cpp
fixing Font after media folder change