Added binary support to socket.io-client

Added changes to reflect socket.io-parser's async encoding, and use
of has-binarydata to check the event type of an event.

Next added browser tests for sending and receiving of binary data via
arraybuffers.

Then added blob tests and blob recognition.

To make blobs fully work (and Files as well), had to add packet buffering
to client so that slow-encoding blobs are still sent before other events.

I fixed a stupid bug I had added where I used the indexof module (for old
browsers) on a string somewhere instead of an array). This was causing
old IE to receive all events twice.

Old iphone tests were still failing so I updated tests to reflect that
some browsers can receive a blob but not construct them.

Finally, reduced build size by adding the "browser" field to package.json
and making browserify less confused.
Merge branch 'upstream' into add/binary-support

Conflicts:
	.zuul.yml
	lib/socket.js
	package.json
	socket.io.js
	test/connection.js
	test/support/server.js
updated engine and parser dependencies and build
fixed spacing on test and updated build
Merge branch 'upstream' into add/binary-support

Merging the browserify changes, etc.
made text-blob-builder a module and added dev dependency
Merge pull request #622 from kevin-roark/add/binary-support

Add/binary support