WIP fixes for custom borg sprites
Fixes #6352

Maxes out the glass sheet stacks to 50.
Camera Fix
- Cameras work properly even without power now.
- Reason for this is that:
1. Cameras were sometimes on space tiles, which had no power. Hacky fix (placing areas on space tiles) had to be used. However constructed cameras won't work.
2. Simply turning off APC power cuts AI's sight of that room. Harpy presumed this is always due to cell being drained (which would make the AI useless) but someone can also turn it off manually
3. If larger power failure (powersink?) occurs, AI is effectively blind. This technically kicks it from the round, as only thing it can do is stare on dark screen unless power is restored. Combined with problems caused by unstable power generation and excessive power usage which are currently on master, this is large issue.
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into hotfix
Adds sol gov fax. Makes replies return to sender fax only
Rest of the fixes for custom borgs on module reset.
fixing up custom synthetic sprites to prevent missing icons.
Merge branch 'master' into ConstructionOutpost. Fixes #6352.
Should fix repeated antag selection for antag counts below max in calamity mode.
Commenting out two unused vars to get the compile log to look neater.
Hopefully fixes the pAI verb refresh issue.
May fix the debug verbs showing up for non-debuggers. Probably not.
Sanity checks ninja spawns

Reduces the risk of ninjas spawning in the middle of space, having no idea which direction the station is.
Merge remote-tracking branch 'upstream/master' into ConstructionOutpost
Makes vents in space function again.
Increases pump and filter performance
Colors fixed.
Merge pull request #6376 from DJSnapshot/hotfix

bunch o' stuff (Faxes and custom borg fixes)
Merge pull request #6353 from PsiOmegaDelta/ConstructionOutpost

Fixes #6352
adds department faxes to all heads of staff offices