getting there..
Signed-off-by: serengeor <serengeor@gmail.com>
fixed: scene loader, scene exporter script; added object scaling
Signed-off-by: serengeor <serengeor@gmail.com>
parenting removed from isg_object, made mesh shader discard transparent fragments
Signed-off-by: serengeor <serengeor@gmail.com>
minor refactoring
updated ibs toolkit for blender, changed scene
some rework on materials for basic shadow implementation
basic vsm shadows working.
Fixed Win32 libs and paths
Removed versioned lib folder and added win32 libs
gui_image added
Signed-off-by: serengeor <serengeor@gmail.com>
basic VSM shadowing works
Merge branch 'further_scenegraph_work' of https://github.com/Murloc992/ZombieGameProject into further_scenegraph_work
Signed-off-by: serengeor <serengeor@gmail.com>
Signed-off-by: serengeor <serengeor@gmail.com>
Signed-off-by: serengeor <serengeor@gmail.com>
Signed-off-by: serengeor <serengeor@gmail.com>