- added bigger Texture for the groundplane (maybe add it to the content again)
- added CustomGamepad.cs to handle gamepad input (maybe you need to add SharpDx.Xinput.dll again)
- cleaned out the control stuff out of the Camera.cs into PlayerControler.cs
- to change the PlayerControler of a Player change the passed PlayerControler when constucting a Player (also note, that i removed mouse input for both Player)