HP and mana regen
As of now it is a stationary value based on character
But in the future it should be dependent on how much HP/MP you currently have
Position players at center of map facing each other
HP and MP regen
MP regen and slight MP usage changes for each skill
Less hits from firewall, making it slightly easier to get out
Updating grabbing mechanic

1) punch opponent 3 times
2) walk into him (you have to be walking for this to work)
3) you will auto grab your opponent by the neck
4) you can either punch him or throw him within a small time frame