REACT
Merge pull request #1 from NTStation/master

g7 fg
Fixes a missing area in AI upload
INFO HERE
*Adds chiyanine, a delayed poison that takes 120 cycles before it becomes active and starts killing you. (Recipe: plasma, radium, aluminium)

*Adds mizarudol, a poison that degrades vision. (Recipe: plasma, cryptobiolin, results in 3 instead of 2)

*Adds maizine, a slow acting, weak poison. Even small amounts remain very long in the body unless you force them out with anti toxins. (Recipe: cryptobiolin, chloral, mindbreaker)

*Adds ehuadol, a very dangerous poison. Causes a lot of damage(a third of it is clonedamage!) as well as brain and eye damage. Is also metabolized at a slower rate. (Recipe: None! Hydro only.)

*Add jiutin, a weak poison that makes you starve and can be countered by eating. (Recipe: radium, lipozine, copper, results in 4 instead of 3)

Some changes to plants:
*Death berries now contain ehuadol in addition to their other chemicals. Mutating and growing these now actually has a reason for traitoring!

*Poison berries now contain maizine in addition to their other chemicals.
Some stat rebalances.
Fixed a bug.
Merge pull request #867 from ike709/fix_shit

Fixes a missing area in AI upload
Adds health sensor assembly
Health sensor added to autolathe and vending machines
Wall mounted items standardization
fix
Adds Clothe-O-Mat with all sorts of clothing.
Adds Clothe-O-Mat to Arrivals and Dorms, tweaks items
Merge pull request #873 from ACCount12/wall-frames

Wall mounted frames standardization
Replace maid costume with maid uniform
Merge pull request #874 from ike709/master

Adds clothing vendor
Moved helper proc to _HELPERS/game.dm
Added changelog entry for adding the MediPen to the default spawn boxes.
Merge pull request #878 from JJRcop/medipen-box-changelog

Added changelog entry for adding the MediPen to the default spawn boxes