Configured project to include freeGLUT and OpenGL

Added relevant .dll, include and lib dependencies to work with OpenGL.

Note: Using freeGLUT Utility Toolkit library in order to work directly
with OpenGL. For more info visit:
http://freeglut.sourceforge.net/
http://en.wikipedia.org/wiki/Freeglut
http://www.transmissionzero.co.uk/software/freeglut-devel/

Using Martin Payne's Windows Binaries for working with MSVC++ compiler
(not the MinGW version).

Using freeGLUT instead of GLUT because it was deprecated. freeGLUT is
the way of the future man!!

TODO: Add GLEW dependencies. This is an Extension Wrangler Library which
is used to determine which OpenGL extensions are supported by a user's
graphics card (or the potential lack of!). Use just GLEW header. Coming
up.