Modify the async skull converter to work around a client bug
Fix a ConcurrentModificationException in the antixray
Correct formatting of the "Configurable UserCache cap" patch
Add an API to restart with a specific script.
Add alternative hopper ticking

This change offers a config option intending to improve hopper ticking performance while maintaining vanilla hopper behavior. Rather than polling each hopper each tick, this alternative method relies on inventory changes and redstone updates to schedule a hopper tick.
Oops: Fix compile
Add config option for when UserCache saves
Replace typing yes into the console with a 10 second wait - most have updated or are aware of the changes by now
Upstream merge
Rename to PaperSpigot
Spigot Fork that aims to fix gameplay and mechanics inconsistencies.
Prevent a null hopper owner causing the server to crash
Allow undead horse types to be leashed
Teleport passenger/vehicle with players -- Courtesy of EMC
Invisible players don't have rights
Allow projectiles/arrows to fly through invisible players.
Allow block placement if the placer can't see the blocker.

Updated for 1.7.9 from Dykam/Spigot
Configurable squid spawn ranges
Add getFloat method to configs
Configurable damage multipler for PvP blocking
Configurable cactus and reed natural growth heights
Configurable baby zombie movement speed
Keep in mind player walk speed is 0.1