Don't include cmake_config_githash.h into files that don't need it
Try to fix windows loadblock crash
Merge remote-tracking branch 'minetest/master'

Conflicts:
	src/convert_json.cpp
Merge remote-tracking branch 'upstream/master' into next
more_threads=1 on windows
Merge remote-tracking branch 'upstream/master' into next
update games/default
Lock leveldb and dummy dbs
sqlide db lock
Merge remote-tracking branch 'upstream/master' into next
Windows: Fix VS build.
Convert TOSERVER_INVENTORY_ACTION.
Convert TOSERVER_INVENTORY_FIELDS
Convert TOSERVER_INTERACT.
Convert TOSERVER_CLIENT_READY.
Fix mapgen selection in menu (very hacky, I'm a bit sorry), fixes #102, #98.
Convert TOCLIENT_EYE_OFFSET.
Convert TOCLIENT_LOCAL_PLAYER_ANIMATIONS.

Also rollback src/enet, sorry about it.
Rework texture generating code, add texture grouping via ( ... )
Add ZLIBWAPI_DLL and LEVELDB_DLL CMake options Remove legacy MINGWM10_DLL CMake option Update 32-bit buildbot (OpenAL updated, zlib updated) Change build directory for buildbots to '_build' to prevent removal of Android build files Use -win64 suffix for 64-bit Windows builds Fixes #1476