- TextureBuffer constructor improved
- Several code fixes to avoid WebGL Anti-Patterns (http://games.greggman.com/game/webgl-anti-patterns/)
- Canvas rendering cycle now resolves a promise when done
- Moved redundant rctx.clearColor and rctx.viewport calls to canvas.init
- Improved event handling by deducing scope
- CanvasObject.setTexture method implemented, still buggy on Solids
- Utils.LOG_LEVEL constant added; if set to falsy will prevent logging
- Underscore upgraded (1.6.0=>1.7.0)
- Canvas dimensions now specified via CSS
- Canvas.animate function added
- Favicon.ico added
- Play/pause button restored in view