Reduced size of Hero (for real this time)
corrections problemes villes + push & commit correction
continue test city
wall++ other city test
wall 122 + rebuilding checkpoint + 2nd speaker
Ground/mountains generation test

generative trees tested but maladjusted
Preparing for Arles
Preparing Arles v2
Fixed Camera zoom
Sloppy integration of Matthieu branch into Arles branch
The Arles demo with working soundscape
Commit before creating Marseille branch.
Setting up Marseille branch.
Tuning snap-to-endpoint algorithm while Walking.cs
More fine tuning of the walking algorithm
Changed Scene to Marseille
More walking() fine tuning. Eg. avoid re-clicking on already dialoguing Personae
Fixed 'active Persona' dialog bug on iOS. Better touch interaction. Added Icon for iOS
Early merge of Dialog system. Still buggy but works with click/touch interaction. No Dialog tree, just hardcoded phrases.
Fixed transparency bug. Simplified phylactere dialog windows