Check the type of universal id before getting its id.  Should resolve bug #2137
Simplify detecting whether a universal id represents a referenceable type.
Use Qt exit function rather than system one.
Merge remote-tracking branch 'cc9cii/master'
Ignore mouse movements during video playback (Fixes #2139)
Properly add libunshiled include dir (again, for wizard this time)
Don't require libunshield on windows
Unshield include fix
Merge branch 'master' of https://github.com/OpenMW/openmw into unshield

Conflicts:
	apps/wizard/CMakeLists.txt
Add my scene view icons: status overview icons, element toggle icons, parts from which they're assembled and the SVG master.
Always create a skeleton if there's an "ArrowBone" node (Fixes #2117)
supply the correct icon (without the red line) for the default rendering state
Fix race preview texture not being destroyed properly (Fixes #2098)
Add icon to windows executable.
Merge remote-tracking branch 'shnatsel/master'
Apply the frame time cap to Ogre's ControllerManager (Fixes #2154)

This fixes particle systems getting out of whack due to a particularly long frame time, e.g. after a loading screen.
Erase effects that have expired (Fixes #2134)
Fix strange bitflags handling
Merge remote-tracking branch 'miroslavr/master'
Set range of spinbox types in dialogsubview.