-Some renderers tests
Some changes
-Submodule update
Clean up
-Added base readback structure node
-Added metaballs node
do a stride check on readback
Merge pull request #85 from mrvux/b31.2

B31.2 build
-Fix output path for 64 bits release build
cast the pointer as uint in ToSharedTextureNode.cs
Merge pull request #86 from sebllll/uint_pointer

cast the pointer as uint in ToSharedTextureNode.cs
-Update cube testure bug
-Device manager clears resources at the end of the frame
Merge branch 'b31.2' of github.com:mrvux/dx11-vvvv into b31.2
-Fix topology on metaballs
-Update feraltic
-Added file texture pool
-Added 2d file texture with pool
solution
-Texture Pool was not adding ref on a task
-Device renderer does better logging on exception.
-Fixed destroy which can be called after dispose (RCW bug).
Temp target renderer was not updating format properly
-Added more check to shared texture, and should now work with dx9 if format speficied is ok