Fixed step x/y issue and paramedic issues
Merge pull request #1135 from Duny-/Defficiency

Fixed step x/y issue and paramedic issues
Possible mech fab fix from Bay.
Kitchen Upgrade Complete: Fucktons of shit, check the commit diff.
Fixed Sleep verb

- For unknown reasons Sleep for mobs is defined in MC ticks
- This made mobs sleep for 1 hour and 40 minutes instead of 5 minutes
(no, seriously)
- This ought to fix it
Merge pull request #1141 from dylanstrategie/Sleep

Fixed Sleep verb
Simple animal attack logs and fixes.
missed one
Modified Succumb verb

- Should fix odd behavior with existing oxy damage without cancelling
the recent improvement
- There's really no reason to use apply_damage instead of manually
adjusting Oxy Damage which is not fail proof
Use maxHealth instead of a flat value
Merge pull request #1145 from dylanstrategie/Bleeding-Edge

Modified Succumb verb
Map Hotfixes

- Moved some lights and added more
- Fixed some more areas
- Added a few lightswitches, notably in the emergency closets and in TEG
Room
- Added in Atmos Control Room and Supermatter Room using areas pulled
from earlier PR
Added a lightswitch and fixed a scrubber
Moved an area and added another lightswitch
Merge pull request #1146 from dylanstrategie/Mapping

Map Hotfixes
fixes and requests
temp. fix to let me merge maps
Merge branch 'Bleeding-Edge' of https://github.com/d3athrow/vgstation13 into butt
more fixes
whoops, forgot to commit