+speedup in binds config (fixes issue 749)
Added cast to qreal, avoiding ftbfs due to issue #758
More explanation here
https://wiki.debian.org/ArmEabiFixes
And on qt-project.org reference website:
"Typedef for double on all platforms except for those using CPUs with ARM architectures. On ARM-based platforms, qreal is a typedef for float for performance reasons."
pick random x/y prior to addgear (as generic faller does) to avoid random numbers picked out of order
Ban arch.c from source tarball
21 now
add other libav library versions
use mainstream project name

--HG--
rename : cmake_modules/FindFFMPEG.cmake => cmake_modules/FindLIBAV.cmake
consistent cmake checks
drop extra spaces from a few CMakeLists.txt files
fix a few uses of VERSION_* checks
keep velocity from fluttering between 2 and 3px / ms when falling...
Cake falls when loses ground
That check was too weird and complicated
Stub for joins monitor which is a replacement to plain ban for 10 seconds system after join
Allow logins at any interval, but not more than 2 logins in 30 seconds, 4 in 2 minutes and 6 in 10 minutes.
Oops, forgot 'hg add' this file
fix missing escape for usernick used in regexp
Parse " and \ escaping in binds
Free cached ammo menu tex on quit.
GravRacer, GravHigh, GravMutant, Grav... uhm... shoppamap? Easy! Gravity script could be combined with any other script now.

TODO: security concerns? script name to load is passed via game scheme.