Mode a drawable PolyLoop on the screen.
Have basic 3D rotation working.
3D morphing is doing what I expected it to do, hooray
fixed up the rotation morphing shape conservation problem
Added quads so that the shape look more solid.
Created Axis abstract class with methods needed to do rotation around possible curved axis
Merge pull request #1 from jking31cs/bobby-3dMorph

Bobby 3d morph