Remove default mod

flare-engine now supports loading the default mod from either an
installed copy of flare-engine, or from a local folder like
`~/.local/share/flare/default/mods/`.
Merge remote-tracking branch 'upstream/master' into fixes
Data for StatBlock refactor
Merge pull request #317 from dorkster/statblock

Data for StatBlock refactor
Reorder equipment slots in inventory file for correct keyboard access.
Merge pull request #319 from stefanbeller/master

<igorko> inventory slots order. To navigate with keyboard in correct order
Splitting up credits for mods.
Add repeat=false to books in Brothers' Lair maps

This fixes a bug where the player couldn't get past the bookcase door in
the Ice Hall. Previously, pressing ACCEPT near that door would
continuously trigger one of the two nearby books.
Merge pull request #320 from stefanbeller/credits

Splitting up credits for mods.
Merge pull request #313 from dorkster/fixes

Remove default mod
Chinese by lonsine
Add Gold item
change speeds to tiles per second
adapt melee_range to a tile unit
adapt thread_range to tile units
change autopickup_range and powers range to tile based units
change radius of powers to tile based
Add sfx/animations to gold loot and set currency_id
Fixes to CMakeLists

* Remove BINDIR, as we don't need it
* Move "flare-game" from the DATADIR variable to the INSTALL command,
like it's done for "default" in flare-engine
Add aim_assist to alpha_demo's engine/misc.txt