Opcode Replay: Fix some GUI bugs and add debug dialog.
Opcode Replay Buffer and Timewarp: Audio now runs at 100% when enabled!
Merge branch 'VR-Hydra' of https://github.com/cegli/dolphin into VR-Hydra
Merge remote-tracking branch '2eyeguy/VR-Hydra' into VR-Hydra
Merge branch 'VR-Hydra' of https://github.com/feilen/dolphin into VR-Hydra
Fix many bugs with the Symbols menu (when run with -d argument).
The Symbols menu is now fully useable.
Add "Load bad map file" option for map files on disc that don't quite match.
Currently it is very simple and naive, but filters out most of the bad matches.
Convert spaces to tabs in IDA Pro script.
Apparently c_str doesn't return a C str.
Merge bad map file loading into the original function.
Load 4 column map files like in American Mensa Academy.
Unfortunately the map files in American Mensa Academy don't correspond to the release version.
But at least now if other games use those map files we will be able to load them.
Remove white space at ends of lines.
Rename menu items, stop using PanicAlertT, remove -d when running from visual studio.
I accidentally committed my addition of the -d option that I used for testing, now it's fixed.
Opcode Replay Buffer and Timewarp: Fix OpenAL audio to play at 100% speed.
DolphinWX.vcxproj: Don't automatically enter debug mode.
Opcode Replay Buffer: Fix double enable bug.
Fix bug where Timewarp/Opcode Replay can still both be enabled at the same time even though the option is grayed out in the GUI.
Merge branch 'DebugSymbols' of https://github.com/CarlKenner/dolphin into VR-Hydra

Conflicts:
	Source/Core/Core/PowerPC/PPCSymbolDB.cpp
	Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp
Merge branch 'VR-Hydra' of https://github.com/cegli/dolphin into VR-Hydra