started working on statuseffects
Merge branch 'dev' into statuseffect
started working on statuseffects
integrated the new system with engine
forgot to save before last commit
updated turnsystem so now other systems can observe it and know when there is a new turn
the effects will now affect the entity affected by the statuseffect
statuseffects are now working properly and only need more stuffs(more statuseffects and so on)
added moar potions, i know its the wrong branch but i don't care :D
fixed conflicts when merging in statuseffect