Updated Unity project

Added the "A" and "D" move functions into the move hero script.
Made a Prefab foulder for all our models (My wall is in there for now)
Created a parent class called "Humaniod".
And created a child class of Humaniod called "Hero"
Have tried to experiment with adding objects into the scene with code,
this have NOT been successful jet but the scrips are still there.
Merge branch 'master' of https://github.com/kyhnmette/Grandma-s-APPLE-PIE--Dungeon-

Conflicts:
	nyt unity project/Assembly-CSharp.pidb
	nyt unity project/Assets/First level.unity
	nyt unity project/Assets/Scripts/moveing_the_hero.cs
	nyt unity project/Library/ScriptAssemblies/Assembly-CSharp.dll
	nyt unity project/Library/ScriptAssemblies/Assembly-CSharp.dll.mdb
	nyt unity project/Library/assetDatabase3
	nyt unity project/Library/guidmapper
	nyt unity project/Library/metadata/61/61b746dd1c0b21745bb1d8579a22b8ff
	nyt unity project/nyt unity project.userprefs