Not sure why beam behaves differently, but fixed its scaling.
Merge branch 'master' of https://github.com/codecombat/codecombat
Fixed a playback bug where if you clicked the scrubber while playing, it would continue playing instead of pausing properly.
Merge branch 'master' of https://github.com/codecombat/codecombat
Lowered the bob height for the wizard a bit.
Fixed a bug where scrubbing playback wouldn't always update sprite existence properly.
Working on different shadow shapes. Fixed bug with palette property ownership.
Can now drag the mouse to move around the map.
Merge branch 'master' of https://github.com/codecombat/codecombat
Made the server resistant to req.user being undefined sometimes.
Removed hiredis
Fixes for not storing default code in other sessions. sass-brunch 1.8. Removed tutorial link for now. Round wizards.
Merge branch 'master' of https://github.com/codecombat/codecombat
Fixed some script handling by not having playback changed when the first world is built.
Added a property to prevent scripts from running after certain other scripts have run.
Merge branch 'master' of https://github.com/codecombat/codecombat
Added a property to prevent scripts from running after certain other scripts have run.
Back to 1.7.0 for sass-brunch.
Tweaked the coordinate display position to be a bit more above the mouse.
Fixed a bug where sometimes new worlds would hide the hud speaker unnecessarily.