Copied changes from Cilph/RemoteTech2#203.
Added antenna damage to event log.
Cleaned up dynamic pressure code.
Corrected code documentation.
Minor (and pedantic) corrections
Dynamic pressure animation check now matches earlier convention.
Update ModuleRTAntenna.cs

Made dynamic pressure condition a bit more explicit.

As a side benefit, code will now support non-animating dishes with `maxQ > 0`, if any are added in the future.
Merge pull request #93 from Starstrider42/honeyfox-far-isshielded

Integrate antenna's rip-off behavior with FAR isShielded logic.