define freq table size
squashed: glibc versions:

the kernel's memcpy and memmove is very inefficient. But the glibc version is
quite fast, in some cases it is 10 times faster than the kernel version. So I
introduce some memory copy macros and functions of the glibc to improve the
kernel version's performance.

The strategy of the memory functions is:
1. Copy bytes until the destination pointer is aligned.
2. Copy words in unrolled loops.  If the source and destination are not
   aligned in the same way, use word memory operations, but shift and merge
   two read words before writing.
3. Copy the few remaining bytes.

Signed-off-by: Miao Xie <miaox*******>

and

the performance of memcpy and memmove of the general version is very
inefficient, this patch improved them.

Signed-off-by: Miao Xie <miaox*******>
enable uaccess with memcpy
add Simple I/O scheduler

The Simple I/O scheduler is an extremely simple scheduler,
based on noop and deadline, that relies on deadlines to
ensure fairness. The algorithm does not do any sorting but
basic merging, trying to keep a minimum overhead. It is aimed
mainly for aleatory access devices (eg: flash devices).
sched: reinitialize rq->next_balance when a CPU is hot-added
Reinitialize rq->next_balance when a CPU is hot-added.  Otherwise,
scheduler domain rebalancing may be skipped if rq->next_balance was
set to a future time when the CPU was last active, and the
newly-re-added CPU is in idle_balance().  As a result, the
newly-re-added CPU will remain idle with no tasks scheduled until the
softlockup watchdog runs - potentially 4 seconds later.  This can
waste energy and reduce performance.

This behavior can be observed in some SoC kernels, which use CPU
hotplug to dynamically remove and add CPUs in response to load.  In
one case that triggered this behavior,

0. the system started with all cores enabled, running multi-threaded
   CPU-bound code;

1. the system entered some single-threaded code;

2. a CPU went idle and was hot-removed;

3. the system started executing a multi-threaded CPU-bound task;

4. the CPU from event 2 was re-added, to respond to the load.

The time interval between events 2 and 4 was approximately 300
milliseconds.

Of course, ideally CPU hotplug would not be used in this manner,
but this patch does appear to fix a real bug.

Nvidia folks: this patch is submitted as at least a partial fix for
bug 1243368 ("[sched] Load-balancing not happening correctly after
cores brought online")

Change-Id: Iabac21e110402bb581b7db40c42babc951d378d0
Signed-off-by: Paul Walmsley <pwalmsley@nvidia.com>
Cc: Peter Boonstoppel <pboonstoppel@nvidia.com>
Reviewed-on: http://git-master/r/208927
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Peter Zu <pzu@nvidia.com>
Reviewed-by: Peter Boonstoppel <pboonstoppel@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: Peter Zu <pzu@nvidia.com>
Reviewed-by: Yu-Huan Hsu <yhsu@nvidia.com>
EHCI: HSIC: Add support to vote for SVS digital voltage

HSIC HW can operate at SVS digital voltage when it is active.
Currently HSIC is voting for 120Mhz SFAB and 64Mhz DFAB clock
frequencies. Clock frequencies are directly proportional to SVS
voltage. If DFAB is running at 64Mhz or SFAB is running at 120Mhz
or higher SVS is not possible even though HSIC votes for it. Hence
do not vote for SFAB clock frequency and only vote for 32Mhz for
DFAB in order to allow SVS to happen. Voting for SVS voltage reduces
current consumption by 3mA in HSDPA network.

Change-Id: I8a6844efbbe90a8ea118be8450f8210717c2641b
Signed-off-by: Hemant Kumar <hemantk@codeaurora.org>
(cherry picked from commit cdf7fd2)
(cherry picked from commit f7f3688)
Signed-off-by: Paul Reioux <reioux@gmail.com>
msm: timer: Use 32768Hz GPT and SCLK on 8064 family

On 8064 SOC family, a dedicated XO is derived to support
sleep clock at 32768Hz unlike 8960 SOC family where TCXO
divider was used with effective freq. of 32765Hz.

CRs-fixed: 462079
Change-Id: I79142703c4ffac209f4dedeefebc235eeb8b140d
Signed-off-by: Jay Chokshi <jchokshi@codeaurora.org>
update defconfig with recently added features