added the iniatial_data.yaml file inside the fixtures directory, this is used by django to prepopulate data
updated the readme and the virtualenv setup script to reflect us needing pyyaml
Updated initial_data.yaml so that it will actually be correctly pulled in with manage.py loaddata
updated the campaign form in forms.py to allow the selecting of skillsets to be used with the campaign.
Merge branch 'master' of github.com:Ichimonji10/gurps-manager into fixtures
Updated initial_data.yaml to have a complete list of skills
this skill list is layed out in Compendium 1
Updated initial_data.yaml to remove som commas that shouldn't have been there
Merge branch 'fixtures' of https://github.com/Ichimonji10/gurps-manager into fixtures
Merge branch 'fixtures' of github.com:Ichimonji10/gurps-manager into fixtures
Added skillsets to all of the skills in initial_data.yaml
Updated the score method in the skill model in models.py
-added a condition and method to handle psionic skills
Added documentation to models.py indicating where encumberance values come from
removed the fixmes asking where the magic numbers came from
Added a non functional method to the campaign factory to generate skillsets in factories.py, will finish later
updated the campaign model in models.py to have the skillset field be optional to avoid breaking tests when added it to the form
fixed the campaign_skillsets() function in factories.py
Test method Character.total_points_in_skills
Test method Character.total_points_in_spells
Test method Character.total_points_in_advantages
Test method Character.total_points_in_disadvantages
Test method Character.total_points_in_special_traits
Rename method on Character model

Rename total_character_points_spent => total_points_spent.