Call SLAB object constructors and destructors on demand

The SPL's SLAB code was written with an optimization to preconstruct
objects before they are used. This is semantically differs from the
Solaris behavior where objects are constructed and deconstructed on
demand. A consequence of preallocation is that buffers that should be
zeroed by constructors will contain stale data whenever the buffer is
reused. I discovered this when experimenting with the conversion of
important ARC memory allocations to SLAB allocation.

We switch to on-demand construction and deconstruction to correct this.

Signed-off-by: Richard Yao <ryao@gentoo.org>
Force emergency allocations to trigger under low memory conditions

A concept of an emergency allocation was introduced last year to permit
allocations that took excessive periods of time to switch to physical
memory to make forward progress. Emergency allocations currently occur
by setting a flag, telling kmem_cache_alloc() to try again and then
doing the allocation. This is useful, but it might not always trigger
because we do not permit allocations in the spl_cache_grow() to
retry. This permits allocation failures to fail before the timer for
emergency allocations can trigger. This will result in a return to
kmem_cache_alloc(), which will then repeat the process. The result is
that we can loop infinitely without any forward progress under low
memory conditions because the emergency allocations will not trigger.

We change the code to force the worker to retry indefinitely. This
guarentees that the emergency allocations will trigger under low memory
conditions. In addition, we remove the KMC_BIT_DEADLOCKED bit in favor
of immediate use of the emergency allocation.

Signed-off-by: Richard Yao <ryao@gentoo.org>
Preallocate memory for spl_kmem_alloc_t in spl_kmem_cache_t

Signed-off-by: Richard Yao <ryao@gentoo.org>