Adjusted for breaking changes in 1.8.
Protected new types of doors and gates.
Protected armor stands.
Fixed log spam on modded servers.

Related to entities taking damage where no damage source is available -
sounds sketchy to me, but this workaround should fix the spam.
API tweak for back compat, adjusted blocks delivery.

(Block delivery wouldn't turn off with a /gpreload, only a full
/reload).
Perf: Faster player name lookup by UUID.
Prevented armor stand building without permission.
Version to 9.2
Fixed birch doors always being locked.
Workaround for 2x player interact event bug.

Spigot bug:
http://www.spigotmc.org/threads/one-right-click-player-interaction-fires-two-player-interact-events.37600/#post-431325
Version to 9.2.1
Removed debug message.
Fixed /deletealladminclaims NPE.

I think this has been broken since the beginning of the UUID migration
work, and nobody noticed.
Armor stands are now buildable in creative worlds.
Better in-game sign notifications.

Multi-line, and including the sign's location.
Fixed /deletealladminclaims NPE (really).
Fixed NPE in vehicle damage handler.

Ugh, more stupid shit - if it's a vehicle damage event, how can there be
no vehicle associated?
Version to 9.2.2
Added death drop locks, removed /deathblow.
Fixed spam related to minecart damage.

For real this time, I hope.  :)