Fixed bug with offline players in HarvestAction, removed PriceCheck completely, added all ranges & cooking ranges to cooking, fixed a bug with fishing for spots requiring no bait, cleaned up entity.java, NPCDefinitions are now validated, GroundItems can now be picked up if the wrong ID is sent (faster pickups) and a different item is available in teh same spot, Fixed a bug where leaving the wilderness didn't remove the Attack option, Magic attacks now give defense exp for defensive casting, loot items may now have decimal weightings instead of integer weightings, added more bugs to tasks