fixed few things, characters can have multiple on-event functions (for the same event)
mega editor update - activate while in main game with 'b'
improved trigger creation
sprite animation fixed
Mmerge mastererge remote-tracking branch 'remotes/origin/master' into pyglet

Conflicts:
	gslib/character.py
	gslib/fear_functions.py
	gslib/game.py
	gslib/game_object.py
	gslib/graphics.py
	gslib/key.py
	gslib/mouse.py