Added tower slowing special effect
Merge branch 'master' of https://github.com/sli-fox/jamms into ajay_branch3
Beginning to try tower rotation to face the critter it is shooting at
Merge conflicts after Steph's optimization of cats
Fixed critters activation bug
Merge pull request #60 from sli-fox/marky_branch

Fixed critters activation bug
Reverted a fix, added critters_remaining attribute to CritterWave
Merge pull request #61 from sli-fox/marky_branch

Reverted a fix, added critters_remaining attribute to CritterWave
Critter activation bug fix
Merge pull request #62 from sli-fox/steph_branch

Critter activation bug fix
Activation fix part 2
Merge branch 'master' of https://github.com/sli-fox/jamms into steph_branch
Merge pull request #63 from sli-fox/steph_branch

Steph branch
Fix for early game over screen
Merge branch 'master' of https://github.com/sli-fox/jamms into steph_branch
Merge pull request #64 from sli-fox/steph_branch

Steph branch
Buffed the cats
Merge branch 'master' of https://github.com/sli-fox/jamms into steph_branch
Merge pull request #65 from sli-fox/steph_branch

Steph branch
Prepared upgrade tower text box space in GUI but not implemented. Optimized tower upgrades. Optimized player cash reward and point reward upon critter defeat.