Fixed warning in iOSMutex by changing a bool to an int in Mutex::lock. Fixed warning in Scene_ScriptBind.h by not incrementing nextArg in worldGroundAnchorA.Set(...)
Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules. This happened in AngleToy, MoveToToy, PickingToy, and RotateToToy. onTouchMoved does not get called on iOS or Android. It's purely a mouse function, despite the name. By switching to onTouchDragged, the toys should now work on mobile platforms.