put in place machinery for having areas of field weighted, so that bananas obtained in those areas will give more reward. Need to create function that actually compares banana position to these pseudo-randomly placed areas of extra reward.
brought in changes from master and merged
when run into bananas, checking distance, need to come up with a way to test and see visually
weighted bananas working now
made progress, but need to check how my distance formula works with negative numbers.
can choose between a regular change of weighted center, or pressing a button to move it
fixed a bug when changing the position of the weighted center
removed testing smiley from field. made sure both weighted bananas and repeated bananas work together
merged weighted_areas with master