* map [+industrial] cleanup
* map [+industrial] attempt to reduce empty space in assembly "large"
* updated prefab of crane model
* map [+village2] reduced number of aliens in vil2_sp_sml_01 (frequently failed spawnpoints test)
* vim syntax highlightning for ufo script files (wip)
* Fixed typo
* Fixed typo
* Forward-porting "Bug#5361 Change tooltip" by geever
* Introducing new cvar:gamemode
* [UI2] Merged singleplayermenu and multiplayerInGame windows into one unified missionmenu.
* missionmenu calls unification