Development/Sandbox/Render/Source/Camera.cpp
Development/Sandbox/Render/Camera.h
Development/Sandbox/Render/Render.h
Development/Sandbox/Render/Source/Render.cpp
 * Added camera class which simplifies matrix transform setup.

Development/Sandbox/Drivers/LeapMotion.h
Development/Sandbox/Drivers/Source/LeapWrapper.cpp
 * Finger -> Pointable

Development/Sandbox/Framework/Sandbox.h
 * Clamp, min, max macros.

Development/Apps/HelloLeap/Source/Main.cpp
 * Cleaned up finger render code.
 * Made use of the camera.