freedreno/ir3: add IDIV/UDIV support

Logic shamelessly copied from nv50 lowering pass.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
FOLD freedreno/ir3: use add.s when using the negate flag

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
freedreno/ir3: make TXQ return integers, not floats

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
freedreno/ir3: add TXF support

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
freedreno/ir3: add POPC/BREV/MSB/LSB opcode support

These are part of GLES3.1 and ARB_gpu_shader5. The bitfield
extract/insert operations are still to be done.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
freedreno/ir3: add texture offset support

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
freedreno/ir3: add TXD support and expose ARB_shader_texture_lod

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
freedreno/ir3: add TG4 support

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
freedreno/ir3: add UMOD support, based on UDIV

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
freedreno/ir3: add ISSG support

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>