enable scene.rethrowRenderErrors by default for specs
fix for loading a model where WebGL shader optimizer is removing variables
Merge remote-tracking branch 'origin/master' into model-shader-optimize
Made wording more specific.
Remove unused code
move files and add collada
fresh conversion of test-shader-optimize.gltf
clean up logic in getAttributeLocations
update CHANGES.md
Merge pull request #2299 from AnalyticalGraphicsInc/model-shader-optimize

Fix for model shader optimize (linux)