created simple input
moved the hero around the map
added simple collision detection
placed player at level start
fixed a bug with errorenous character at starting pos
created the first level. added end-of-level tile
created the second level
created the third level
created the fourth level
created the fifth level
created the sixth level; added end pos at the fifth
created the seventh level
created the final level
started to recode the input
started to implement a wrapper for conio.h