- Added an image for the spirit type enemy and made them behave like
Ogres for now
- Implemented shades, however they don't do damage at the moment and
some unknown process is deleting them
- Greatly reduced enemy spawn rates by adding a multiplier to the time
between spawns
Test
Revert "Test"

This reverts commit b58e696fda8931e39a2d469feffbd41662c4f514.