-moved resident evil 4 and sonic gems collection into the paper mario arstartdma exception list to fix their sound issues
-added yet another timer check, this time for the cpu speed, might help out more games

git-svn-id: http://nintendon-t.googlecode.com/svn/trunk@176 6acfca08-c3de-247c-4448-9f1a92385553
-added a small patch security check to make sure we actually patch a game loader and not some random data, should fix games like resident evil
-added a few more hacks from quadforce for f-zero ax to make it bootable (thanks crediar)
-added pad read function patches for f-zero ax to make it controllable

git-svn-id: http://nintendon-t.googlecode.com/svn/trunk@177 6acfca08-c3de-247c-4448-9f1a92385553
-fixed tiny mistake in f-zero ax pad read function, messed up the dpad, also slighly reduced its pad updating to save some time

git-svn-id: http://nintendon-t.googlecode.com/svn/trunk@178 6acfca08-c3de-247c-4448-9f1a92385553
-added safety check for GCAMIdentify patch, fixes mario kart gp1
-other tiny optimizations

git-svn-id: http://nintendon-t.googlecode.com/svn/trunk@179 6acfca08-c3de-247c-4448-9f1a92385553
-Nintenont updater now shows what revision is being downloaded, and makes sure you don't already have the latest version
-Additional minor changes to the updater

git-svn-id: http://nintendon-t.googlecode.com/svn/trunk@180 6acfca08-c3de-247c-4448-9f1a92385553