edrgfdfg
Merge remote-tracking branch 'remotes/origin/Windows' into CarlH

Conflicts:
	Breakout/Breakout/Breakout.vcxproj
	Breakout/Breakout/ComponentSystem/EntityFactory.cpp
	Breakout/Breakout/ComponentSystem/System/PhysicsSystem.cpp
Fixed Z bug in DirectX, added Game Over Scene etc
Added lighthelper
Camera fix
Explosion stuff
Forgot OBJ and Textures in last commit lol
Fixed lightning
Added intensity (not used right now)
Merge branch 'Windows' of github.com:CarlRapp/Agile into Windows

Conflicts:
	Breakout/Breakout/Breakout.vcxproj.filters
	Breakout/Breakout/Graphics/DirectX/Shaders/TiledLightning.fx
MacroPrintMatrix
_explosion
fix
Merge branch 'Linux' into Windows

Conflicts:
	Breakout/Breakout/ComponentSystem/System/ModelSystem.cpp
	Breakout/Breakout/Graphics/DirectX/DXGraphics.cpp
	Breakout/Breakout/Graphics/DirectX/DXGraphics.h
	Breakout/Breakout/MathHelper.h
	Breakout/Breakout/Program.cpp
Merge branch 'Windows' of github.com:CarlRapp/Agile into Windows
Add object fix
Merge branch 'Linux' of github.com:CarlRapp/Agile into Linux
Merge branch 'Linux' into Erik

Conflicts:
	Breakout/Breakout/ComponentSystem/System/ModelSystem.cpp
	Breakout/Breakout/Scenes/GameScene.cpp
New models, DEAL WITH it
Merge branch 'Windows' of https://github.com/CarlRapp/Agile into Windows