Fix running with Forestry but not BC.
Move to Forge block rotation implementation.
Hopefully the configurator should rotate more stuff now and more wrenches should be able to rotate our blocks
Add CC IPeripheralProvider to Bounding, EnergyCube and Generator blocks
Major packet improvements - trying to get on the good side of server owners. More to come.
Instead of sending to all players in a dimension or within a defined range, packets will now only be sent to players who have the chunk loaded that the packet is being sent from on the server.
Turns out I was sending a ton of packets to the entire player list on the server when it wasn't actually necessary at all, switched to new sendToReceivers() method
Push back those fixes
More fixes
Remove unnecessary entity registrations - registerModEntity does it for us. Pray to any and all applicable supernatural entities that this solves the (EntityLivingBase)EntityBalloon crash
Fix my typo
Fixed Dynamic Tanks not updating when being filled with buckets. I knew I missed something.
Quick cleanup
Fixed the no-update issues
Fixed cable functionality
Merge back the network fixes