Center HMD HUD and magnifiers on default eye position
Fix similar problem for HMD third person view

getUprightHeadPosition() changes with avatar lean.
Remove unused methods
Fix some build warnings while in the vicinity
Minor adjustment to Oculus pick ray calc
Adds AudioDevice mute functionality to ScriptEngine
Fix for 3DTV mode with non-unity render scale.
Merge branch 'master' of https://github.com/highfidelity/hifi
Merge branch 'master' of https://github.com/highfidelity/hifi
Fix for ambient occlusion in 3DTV mode.
Use glFrustum rather than Oculus's projection utility method, which seems to
be returning weird results.
removed some dead code
Remove print statements
Repopulate example models for "Upload URL" to better sized models
Repopulate example models in newEditEnties.js too
send a pick ray with HFActionEvent, not x,y
Add entity camera options to settings
Update inspect tool behavior to pan correctly
Merge pull request #3733 from huffman/inspect-tool-fixes

Inspect tool fixes
use actionRay in lobby script