Fixed incorrect buffer size in several places

Use correct sizes instead of sizeof(pointer)
Added missing Mutex to _StringTable::lookupn

brought up in issue #135
Merge pull request #127 from Vbif/development

Fixed incorrect buffer size in several places
Merge pull request #137 from MichPerry-GG/development

Development
Asset support for named cells/frames
Addresses issue mentioned in http://www.garagegames.com/community/forums/viewthread/136064 - now returns the pSceneObjectCollider->getId() value instead of pSceneObjectCollider itself.
fix issue #76 Deleting a clone of an object with a custom class breaks the original object.
Merge pull request #139 from lilligreen/development

Asset support for named cells/frames
Merge pull request #142 from rlranft/fixGetContacts

Fix get contacts - again.
Merge pull request #143 from pchan126/bugfix/namespace_clone

Bugfix/namespace clone
Fixed bug that prevented scene controllers from being read-in by Taml
Initial implementation of Spine support
Merge pull request #145 from lilligreen/bugfix/controllers

Fixed bug that prevented scene controllers from being read-in by Taml
Merge pull request #146 from lilligreen/spine

Initial implementation of Spine support. Note, this will temporarily not work on Windows platforms. The VS solutions need to be updated. I'll take care of that.
Minor cleanup of doxygen files
Updated Doxygen instructions
Spine updates

- File cleanup, renaming for consistency
- Added ability for Skeleton to use blending, flipping
Merge pull request #148 from lilligreen/development

File cleanup: Doxygen, Starter Project, Spine
Merge remote-tracking branch 'Torque2D/development' into development