Load special defense if present
Transform monsters.json to new format
Torch disappearing when extinguishing fix
fix
Adds spawns for quicklime.

Why wasn't this given spawn points when it was initially added?
Merge branch 'fixes' of https://github.com/Rivet-the-Zombie/Cataclysm-DDA into merge
Merge branch 'food-miscat' of https://github.com/Coolthulhu/Cataclysm-DDA into merge
Merge branch 'fire-from-mag-glass-2.5' of https://github.com/jcd000/Cataclysm-DDA into merge
Merge branch 'veh-interact-qol' of https://github.com/narc0tiq/Cataclysm-DDA into merge
Merge branch 'is-recipe-memorized' of https://github.com/Coolthulhu/Cataclysm-DDA into merge
Merge branch 'monster-sp_defense-json' of https://github.com/drbig/Cataclysm-DDA into merge
Merge branch 'quicklime-spawn-fix' of https://github.com/Rivet-the-Zombie/Cataclysm-DDA into merge

Conflicts:
	data/json/item_groups.json

Surprised this was the only conflict of the evening.
Cleaning up a leftover debug message, no big.
Tabs->spaces
Merge pull request #9580 from Coolthulhu/sand-glass

Glass shard recipe from sand
Fixes #9516. Ensure "user_dir" exists...

Before attempting to create entries below it.
Revert to using printf for printing error message when we can't write to a logfile.
Adds leather to superglue ingredient choices.

Since we have bone glue, why not hide glue?
Completely omit noise and smoke from off-map vehs

I'd left the noise in, thinking it should draw hordes, but if the noise
is going to be happening inside the reality bubble and confusing
players, that's not such a great idea.
Add diesel fuel to ammo.json.