Version 11

When selecting opponent to be AI, it is AI vs. AI for 100 turns or checkmate status is detected. This modification is temporary.

I require to have a fully functional mechanism for  AI vs AI and AI vs human.

Problems:
Promotion is not yet handled.
Version 11

When selecting opponent to be AI, it is AI vs. AI for 100 turns or checkmate status is detected. This modification is temporary.

I require to have a fully functional mechanism for  AI vs AI and AI vs human.

Problems:
Promotion is not yet handled.
Sinc with cesar's update
Merge remote-tracking branch 'origin/master'