Changing things to work on heroku
Changes to game engine and testing
typo
typo
Debug line
typo
Try to do right thigns
Better socket on check
typo
Check if message is not None before echo
Fool stupid heroku into thinking something changed
Take out unnecessary if name = main block
Added debug line
Try to force correct javascript receive message behavior
New kind of receive behavior client side
testing player coords
testing server]
testing server]
Client list in server
typo