* Multiplier system now works for any effect (in particular Leon's lifesteal tongue)
* Fixed that bonusDamage added two string numbers instead of adding the numbers themselves
* Removed ugly obj = this hack in setSpecificEffectsTheReturnOfTheRevenge
using tabs instead of spaces + removing trailing spaces
stop using css 3dtransforms for tooltips:

sometimes the tooltips doesn't show up because of that on my linux+
chrome.
lets actually bump this to 0.12

the /spreadsheet url is a new feature totally justifying its own minor
version
updating readme with new "* multiplier" key
* Refactored generateEffects by creating lots of functions (mergeUpdates, applyUpgrades, applyUpgrade, ...)
* Replaced leading spaces with tabs
* Fixed that Evil Eye didn't work accordingly.
* Merged master into refactor-updateEffects
Revert "* Adapted some skills to the new systems, e.g. Pounce & Energy Pulse."

This reverts commit 4bb8baade81402f9773d9da7398b31660839a230.
* Changed from upgradez to upgrades
Merge branch 'master' into damage-stages
* Merged refactor-updateEffects into damage-stages
* Enabled multi staged upgrades being applied to single staged base effects