Changed underlying implementation to LinkedHashMap. Added methods for iterating through Entity and tile Locations.
Changed underlying implementation to LinkedHashMap. Added method for iterating through tile Locations.
Now loops through tiles more efficiently.
Merge origin/master into mike
Big change. Added turn-based system, sprite rendering and animation, and more.
Minor optimisations.
Added Nelly's work from master.
Merge pull request #10 from mfrancis95/mike

Turn-based system, sprites, animation, and more.