Beregar q

Map stuff needed to do:
```
Change sewer to cracks @ {x = 32566, y = 31338, z = 9}
add aid 50090 to cracks @ {x = 32566, y = 31338, z = 9}
add npc Nokmir @ {x = 32607, y = 31493, z = 14}
add aid 50091 to {x = 32607, y = 31501, z = 13}
add npc Xorlosh @ {x = 32613, y = 31500, z = 14}
add aid 50092 to magic forcefield @ {x = 32611, y = 31497, z = 14}
add aid 50093 to magic forcefield @ {x = 32611, y = 31497, z = 15}
add aid 50094 to skeleton @ {x = 32601, y = 31386, z = 14}
add aid 50095 to crystal @ {x = 32613, y = 31386, z = 14}
add aid 50096 to door @ {x = 32606, y = 31489, z = 14}
corpse @ {x = 32588, y = 31406, z = 14} should contain 3 small topaz
add npc Harog @ {x = 32592, y = 31445, z = 9}
add npc Frafnar @ {x = 32588, y = 31500, z = 14}
add aid 50097 to door @ {x = 32584, y = 31499, z = 14}
add a book about tunnelling @ {x = 32621, y = 31404, z = 10} (not sure if this can be done in RME?)
add aid 50098 to ore wagon @ {x = 32578, y = 31488, z = 9}
add aid 50099 to ore wagon @ {x = 32603, y = 31339, z = 11}
add aid 50100 to ore wagon @ {x = 32599, y = 31505, z = 13}
add aid 50101 to ore wagon @ {x = 32577, y = 31508, z = 9}
add aid 50102 to ore wagon @ {x = 32628, y = 31514, z = 9}
magic forcefield @ {x = 32647, y = 31508, z = 10} should have destination: {x = 32637, y = 31509, z = 10}
add aid 50103 to ore wagon @ {x = 32683, y = 31508, z = 10}
add aid 50104 to ore wagon @ {x = 32700, y = 31449, z = 15}
add aid 50105 to ore wagon @ {x = 32662, y = 31496, z = 13}
add aid 50106 to ore wagon @ {x = 32720, y = 31488, z = 15}
add aid 50107 to ore wagon @ {x = 32688, y = 31472, z = 13}
add aid 50108 to ore wagon @ {x = 32703, y = 31506, z = 12}
add npc Tehlim @ {x = 32727, y = 31420, z = 14}
magic forcefield @ {x = 32745, y = 31467, z = 14} should have destination: {x = 32748, y = 31464, z = 13}
chest @ {x = 32754, y = 31462, z = 15} should contain a Prison Cell Key
add npc Rehon @ {x = 32760, y = 31376, z = 15}
magic forcefield @ {x = 32746, y = 31464, z = 13} should have destination: {x = 32743, y = 31468, z = 14}
add aid 50109 to @ {x = 32571, y = 31508, z = 9}
add aid 50112 to ore wagon @ {x = 32570, y = 31508, z = 9}
add aid 50113 to @ {x = 32617, y = 31513, z = 9}
add aid 50114 to rock @ {x = 32619, y = 31514, z = 9}
add aid 50115 to ore wagon @ {x = 32615, y = 31514, z = 9}
add aid 50116 under rock @ {x = 32619, y = 31514, z = 9}
add aid 50117 to ore wagon @ {x = 32699, y = 31492, z = 11}
```

fixes #797 #652 #662 #703 

Left to do: 
Quests:
- The Royal Rescue
- The Good Guard
- Pythius the Rotten

Misc:
- Add monster spawns
- Add trap tiles on the way to save Rehon that spawns mechanical fighters, seems to be random amount of 2-4 mechanical fighters. They should say "KLICK!" when stepped on it seems
- Create script for ore wagon with aid 50117.
Wagon should go to the right when used, once at max right of the rails, when the player uses shovel on the coal, wagon should get loaded with coal.
Once wagon is loaded with coal, it should go to the left when used, once at max left of the rails, when the player uses shovel on the coal in the wagon, the coal should be removed and a added to the oven (set an actionid on the oven).
once coal has been loaded into the oven, it should be possible to use firebug on the oven to light it up. Then when the player walks on the bellow x amount of times it should create enough steam to be able to use on of the levers to get a wagon on one of the 4 rails to the left.
For doors 96-97