First draft of new GPU method for bitmap vector building.  Still doesn't work - has all 0's - committing to git for history.
Got the new bit map builder kernel working in Thrust for one set of data elements.
Moved GPU value query invocation logic into doHistogramGPU function
First draft of new query by dimension CPU function - has some bugs still
Got it working for query range (0-0,0-0,0-0).  Seems to be a bug with range (1-1,0-0,0-0).
Fixed a nasty issue with what bit position is read versus the id.  Need to clean up the code for that part, though.
Merge branch 'master' of https://github.com/datahead8888/Thrust-BitMap-Indexing