Special items useable

Special items are now useable in combat.
Comments

I have updated the comments throughout the files Map and Lib.  I also changed the order of some code.  This was done to put the code for like things closer together.
Multiple Rooms

There are now two rooms.  The opening scene is in the woods.  There are several items included in the loot from this room.  Once there has been an opportunity to equip and store all of the associated items, there is now an option to enter the Great Hall.  The great hall is the same as before, but with different loot.
Typo fixed

The Short Sword is no longer named 'Shord Sword'.