Ignore the build output stuff
Attach the failure screen particles to the ship
power levels

changed handling of power levels to allow 0-12 values
tidied some tactical weapons code up

added health levels to subsystems on engineer. They take time to repair now but show their state

added support for LED rings to upperpanel hardware controller
moved engineer top panel arduino to csv format
added new test radar for tactical as well as weapon deployment states to shipstate
new circular radar for testing
Merge pull request #1 from Lexicality/particlesss

Attach the failure screen fire particles to the ship
fixed issue with tactical power leds not liking vals > 4
forgot a file