pumped up png in the imagelist and added some test font code
botlib: doc c&p virus
server: memory leaks fixed in sv_demo.c
general: fixed tinygettext clang warning, refs #360
cgame: set popup delay to 0 by default
cgame: no more delayed popups for us
misc: removed unused/update translation, refs #244
renderer2: unused var removal
game: fix incorrect console print
Merge pull request #82 from boutetnico/master

game: fix incorrect console print
mod: fixed command map icons not always displayed for spectator, fixes #469
client: windows priority setting code (not yet in use)
game: var scope/clean up
cgame: fix grid on ws - thx core
cgame: removed quick chat heading colon in console, fixes #509
general: treat '^' as a color code character, refs #502

As the double ^^ will cancel itself, a string can be decolourized in
a single pass. This also avoid having different characters in the
colourized and decolourized strings.
renderer: commented out unused functions, refs #360
game: MAX_SCRIPT_ACCUM_BUFFERS increased from 8 to 10 for compatability
with maps that relied on - patch by tjw/thx acqu
cgame: better reward message fixes #510
cgame: var scope